Explore AI generated designs, images, art and prompts by top community artists and designers.
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half her huge breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski , anime ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
A futuristic female android , resembling Motoko Kusanagi , stands in a cyberpunk cityscape , illuminated by neon lights. Her synthetic skin is sleek yet human-like , with subtle mechanical seams revealing her artificial nature. Her eyes glow with a melancholic , almost human depth , as if lost in thought. Around her , digital fragments dissolve into the air , symbolizing her existential struggle. The background features a contrast of darkness and radiant light , representing her confinement between the void and illumination. A poetic , dreamlike atmosphere pervades the scene , capturing the essence of a being caught between machine and soul." ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
A game-rendered tundra grassland , viewed from a top-down perspective. The grass is predominantly warm golden , rusty orange , and reddish-brown , with subtle variations in tone that create a natural , windswept effect. The texture is dry and rugged , with clusters of denser grass forming soft , irregular mounds , contrasting with flatter , more eroded areas. The grass transitions between thicker tufts and sparser patches , revealing a slightly rough , uneven terrain beneath. There is a sense of natural randomness , where the warmer hues blend seamlessly , creating an organic and slightly rugged tundra aesthetic. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
modelshoot style , (extremely detailed CG unity 8k wallpaper) , (front view:1.2) , full shot body photo of beautiful Ancient Chinese woman(young Liu Yifei :1.2) , (karate hand:1.2) , (hand hold bamboo flute) , (Kung fu master:1.2) , top of mountain , (sun shine through tree:1.3) , (sun shine on body:1.3) , (bamboo hat) , (hair through hat) , standing , (sexy revealing dress:1.3) , ( winter mountain:1.2) , ( windy storm snow:1.1) , ( strong wind :1.5) , ( strong wind :1.5) , NSFW , sexy model , (see through dress:1.2) , (show half breast:1.3) , pearl skin , fit shirt , (show half thigh :1.3) , (eyes contact:1.2) , angry , front hair bang , professional majestic oil painting by Ed Blinkey , Atey Ghailan , Studio Ghibli , by Jeremy Mann , Greg Manchess , Antonio Moro , trending on ArtStation , trending on CGSociety , Intricate , High Detail , Sharp focus , dramatic , photorealistic painting art by midjourney and greg rutkowski ,
*"Create a realistic photo of a 25-year-old young woman from Guadalajara , Jalisco , with a natural and radiant beauty. She has big golden honey eyes with green sparkles , wavy light brown hair with gold and copper highlights , light brown skin with gold glitter , pink lips , and an infectious dimple smile. Slender figure of 1.65 meters with measurements of 50 cm bust , 60 cm waist and 50 cm hips. Modern and bohemian style , wear pastel dresses or tight jeans with loose blouses. Aroma of jasmine , vanilla and citrus. walks towards a futuristic entrance. The doors open automatically with a glowing blue holographic effect , revealing a modern , ethereal office. The environment is filled with floating holograms , luminous quartz crystals , and lush green plants that seem to breathe. The logo 'Vesica Digital' appears in 3D , spinning gently in the air. The scene is illuminated with soft neon lighting , creating a mystical yet high-tech atmosphere. Ultra-detailed , cinematic lighting , highly realistic , 4K."* *"Make the holograms glow softly and the plants move gently as Ana walks forward. The logo in the air rotates smoothly."* ,